Who we are
We're not a company or a big studio — just two people who make small, calm apps and games together, and Arrow Puzzle is one of them. We build the sort of games we'd want to play ourselves: gentle, uncluttered and happy to work offline. No pressure, no endless pop-ups — just a board, a few colored arrows and the small satisfaction of clearing it.
The two of us are Nadya Yashchuk and Ivan Lukichev, and we handle everything ourselves — design, development, level building and support. We work remotely, and our apps are officially published as a small sole proprietorship registered in Austria; the formal details live in our Impressum. Because it's just the two of us, every app stays personal — we choose what to build, answer our own email, and shape each release around what players actually ask for.
We brought Arrow Puzzle to the App Store and Google Play in 2026, and we're only getting started — new level packs and little improvements land all the time.
What Arrow Puzzle does
Every level is a small grid of colored arrows. Tap an arrow and it flies off the board in the direction it points — unless something is in the way. Find the order that lets every arrow escape without a collision, and the board is clear. That's the whole rule set; the depth comes from the levels.
- One-tap simple: no timers, no combos to learn — tap, watch, think.
- Hand-crafted levels: hundreds of boards, each checked to be solvable, from a two-minute warm-up to real head-scratchers.
- 100% offline: play on a plane, on the sofa, or anywhere the day takes you.
- No sign-up: your progress stays on your device; we never ask for a name or an email.
- Free to play: the game is free, with an optional "Remove Ads" purchase if you'd rather play without them.
Our other apps
Arrow Puzzle is part of a small family of calm apps. If you like unwinding with a screen, try Pixel Paint, our pixel-art coloring app, or Colorful Hearts — Coloring for Kids, a bright coloring app made for little hands. We build every app with the same promise: simple, friendly, and made to relax rather than distract.
Say hello
We genuinely read what people send us, and a lot of what goes into the game comes from player suggestions. Questions, ideas, bug reports or just a kind word — reach us at contact@nadzeyayashchuk.com or through the contact page. For legal and company details, see our Impressum and Privacy Policy.